Self Study 3


click on the picture above to see more screenshots

This self-study focused on terrain and using ProBuilder to create meshes in Unity.

I decided to build a cliff to position my lighthouse on using the tools i tried to create some natural cliff terrain and used the terrain height tool to make the higher ground and purposely deviated from the exact representation of the real landmark to establish a maze-like setting for the forthcoming tutorials on NavMesh/AI functionality.

Subsequently, I utilized the ProBuilder tool to construct obstacles and stairs including a tower with a spiral staircase wrapped around it, jumping stones/platforms and walls to navigate around for the upcoming tutorial on pathing.

these tools are really awesome and are fun to use and will be very useful in quickly making and editing my game scenes and meshes in unity.

Leave a comment

Log in with itch.io to leave a comment.