Self Study 4 -- simple game
UTAS KIT207 Portfolio » Devlog
During the self-study, the implementation process was fairly straightforward, i followed the provided instructions. I adjusted my enemies to locate the player tag rather than a predetermined object, then integrated the spawner and health scripts. I revised my trigger script to identify when the enemy collides with the player, resulting in a reduction of health. Subsequently, I incorporated the UI and updated the health script to identify when health depletes entirely, leading to the display of a game over screen.
the only issues where i slight glitch with the nav agents getting stuck or stop sometimes.
player model:https://poly.pizza/m/QBEOV9ZUT8
medpack model:https://poly.pizza/m/ijqVDSeIM5
UTAS KIT207 Portfolio
Status | In development |
Author | Clearspec11 |
More posts
- Tutorial 518 days ago
- Self Study 5 -- Lighting and Shadergraph25 days ago
- Game ideas32 days ago
- Tutorial 3 - KIT20732 days ago
- Tutorial 2 - KIT20747 days ago
- Self Study 347 days ago
- Self Study 2 -- Bones, Rigging, and Animation53 days ago
- Tutorial 1 - KIT20754 days ago
- Week1/2 barrel and lighthouse63 days ago
Leave a comment
Log in with itch.io to leave a comment.