Game ideas
- **2024 Theme: Break the System**
This can guide your mechanics, your story, the game's presentation, or anything else at all. It can also serve just as a starting point for wherever your ideas take you. · - - Kangaroo/ animal destruction game.
- - A game where you break a game console.
- - A game where you are stuck in a badly made simulation like in Rick and Morty and the Matrix
Game Prototype Development - Concept Documentation
Game Idea 1:
Game Concept:
System Override, De-Coded
a first/third person genre based in the cyberpunk genre where a disgruntled/betrayed ex worker of a megacorp gets his revenge on his former employer who was fired for refusing to create AI with the ability to take control and influence anyone with a neural interface while not complete it is but it's only a matter of time until its fully operational, and takes it upon themself to take them down before the megacorp releases it upon the populace and takes control of the city.
Target Audience: teen/adult
Game Success the popularity of the cyberpunk genre especially following games like cyberpunk 2077 and the Deus Ex series
Prototype Development Goal: to achieve primarily the main pillars of the games mechanics and gameplay feel making sure to nail down the character movement and action mechanics
Game Idea 2:
Game Concept: Dead Neighbourhood
A horror, first-person, survival action game wherein you play a survivor navigating through a zombie(or something similar)-infested neighborhood. Your mission: dodge and escape the undead, reaching the safe zone. Drawing elements from dying light , Alien Isolation and Resident Evil, the gameplay emphasizes melee combat and innovative strategies to outmaneuver and overpower the enemies, rather than leaning too heavily on firearms, which, while present, have notably restricted ammunition.
Target Audience: 15+
Game Success Justification: (State your reasons why you think the game would be successful)
i believe the popular genre of survival horror is a strong fanbase that would enjoy a game that puts a spin on a beloved genre.
Prototype Development Goal: (State the primary areas the prototype for this game would focus on e.g. Gameplay, Puzzle Mechanics, etc.)
the main goal is to achieve the main pillars of the games mechanics and gameplay feel and story showing the main gameplay loop in action
UTAS KIT207 Portfolio
Status | In development |
Author | Clearspec11 |
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